Skills

Skills
| Skill | Uses | |
|---|---|---|
| Attack | Attack | Wielding stronger melee weapons and hitting monsters more accurately in Melee. |
| Strength | Dealing more melee damage and equipping certain weapons. | |
| Defence | Wearing stronger armour and decreasing chance of being hit. | |
| Ranged | Equipping stronger ranged weapons and armour. It also increases ranged accuracy. | |
| Prayer | Activating temporary aids to assist in combat. | |
| Magic | Magic | Casting various combat and utility spells. |
| Runecraft | Creating runes used for casting Magic. | |
| Hitpoints | Amount of damage you can withstand. | |
| Crafting | Creating items such as jewellery, pottery, and ranged armour. | |
| Mining | Obtaining ores and minerals from rocks. | |
| Smithing | Smelting ores into bars and forging bars into armour and weapons. | |
| Fishing | Catching fish. | |
| Cooking | Making and cooking food. | |
| Firemaking | Lighting logs into fire. | |
| Woodcutting | Chopping down trees. | |
| Agility | Traversing shortcuts and increases the rate at which energy recharges. | |
| Herblore | Cleaning and using herbs to create potions. | |
| Thieving | Stealing from market stalls and chests and pickpocketing non-player characters. | |
| Fletching | Creating ranged weapons and ammunition. | |
| Slayer | Killing certain monsters that can't normally be defeated. | |
| Farming | Planting and harvesting crops. | |
| Hunter | Capturing wild animals and creatures. | |
Skill types
There are four types of skills: Combat, Gathering, Production and Utility.
Combat skills - A skill that directly integrates with the existing combat system and can improve your power in combat.
Gathering skills - A skill that focuses on collecting resources generally to train Production skills.
Farming,
Fishing,
Hunter,
Mining, and
Woodcutting.
Production skills - A skill used to take raw resources and use them to make something useful. In Old School RuneScape, these tend to resemble real-life trades.
Utility skills - A skill that enhances gameplay mechanics in a unique way. These tend to expand a player's tool-kit in a way that is difficult to describe.
Agility,
Firemaking,
Slayer, and
Thieving.