Experience Rates: Difference between revisions

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Created page with " === Experience (XP) Rates in SimpleScape === In the world of '''SimpleScape''', players can choose from different game modes, each offering unique experience (XP) rates and drop rate boosts. These modes cater to various playstyles, from casual adventurers to hardcore grinders. ==== Available Game Modes ==== {| class="wikitable" |+ !Mode Name !XP Rate !Drop boost |- |Normal |x50 |0% |- |Casual |x25 |2.5% |- |Geek |x15 |5% |- |Nerd |x10 |10% |- |Touch-grass |x5 |15% |- |..."
 
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Mode Descriptions
 
==== Mode Descriptions ====


* '''Normal''' – The standard mode with a balanced experience gain but no additional drop rate boost.
* '''Normal''' – The standard mode with a balanced experience gain but no additional drop rate boost.

Latest revision as of 22:38, 28 February 2025

Experience (XP) Rates in SimpleScape

In the world of SimpleScape, players can choose from different game modes, each offering unique experience (XP) rates and drop rate boosts. These modes cater to various playstyles, from casual adventurers to hardcore grinders.

Available Game Modes

Mode Name XP Rate Drop boost
Normal x50 0%
Casual x25 2.5%
Geek x15 5%
Nerd x10 10%
Touch-grass x5 15%
Hermit x3 25%

Mode Descriptions

  • Normal – The standard mode with a balanced experience gain but no additional drop rate boost.
  • Casual – A slightly slower XP gain than Normal but with a small 2.5% drop boost.
  • Geek – For dedicated players who want a fair challenge with a 5% drop boost.
  • Nerd – Slower XP gain but rewarded with a 10% drop rate increase.
  • Touch-grass – A significant drop in XP gain but compensated with a 15% drop boost.
  • Hermit – The ultimate challenge, offering the slowest XP progression but the highest 25% drop rate boost.

Choose wisely based on your preferred playstyle! Will you maximize XP gains or embrace the grind for rare loot?