Cerberus: Difference between revisions
Created page with "==How to get there== Use the Teleport Menu <code>Bosses > Cerberus</code>. Iron Winches are found in Cerberus' Lair and used to enter the area with Cerberus. Selecting the peek option informs the player of whether or not there is another player fighting Cerberus. ==Setup== Cerberus is weakest against <code>Crush> Stab > Slash</code>. Ideal weapons would be: <code>Inquisitor's mace > Osmumten's fang > Lite Whip > Archlight</code>. ==Strategy== CCerberus attacks wit..." |
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==Setup== | ==Setup== | ||
Cerberus is weakest against <code>Crush> Stab > Slash</code>. Ideal weapons would be: <code>Inquisitor's mace > Osmumten's fang > Lite Whip > Archlight</code>. | Cerberus is weakest against <code>Crush> Stab > Slash</code>. Ideal weapons would be: <code>Inquisitor's mace > Osmumten's fang > Lite Whip > Archlight</code>. | ||
==Strategy== | ==Strategy== | ||
Cerberus attacks with all three forms of combat: | |||
Melee - Cerberus bites the player. This attack will only be used if the player is standing within melee range. | Melee - Cerberus bites the player. This attack will only be used if the player is standing within melee range. | ||
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Cerberus also has two special attacks. | Cerberus also has two special attacks. | ||
===Summoned souls=== | |||
[[File:Summoned Souls prayer flick.gif|thumb|right|A player switching the correct prayers against the Summoned Souls.]] | |||
* Cerberus | *This attack only starts when Cerberus falls below 400 health, and is used every seventh attack. | ||
* | *This attack is indicated with her howling "Aaarrrooooooo", causing three Summoned Souls to appear from behind the archaic skull. They cannot be harmed. | ||
*Each one attacks using a different combat style: | |||
<span style="color:#1E90FF;">Blue ghost</span> = Magic | |||
<span style="color:#32CD32;">Green ghost</span> = Ranged | |||
<span style="color:#FF4500;">Red ghost</span> = Melee | |||
*The souls appear in a randomized order, and attack once each in sequence from '''west to east'''. | |||
**If the attack is not protected against, it will deal 30 damage; an elysian spirit shield reduces this to 22 damage. | |||
**If the attack is protected against, it will drain 30 prayer points instead; a spectral spirit shield reduces this to 15 prayer points. | |||
***It is sufficient to have the correct prayer active when the attack is launched, even if this would drain the player's prayer to 0. As a result, players need a minimum of about 65 prayer points (35 with a spectral spirit shield) when the attack starts to block all three attacks. | |||
***In order to block the attack, it must be prayed against before the spirit attacks. | |||
If Cerberus is killed when the spirits are summoned, they will despawn upon attempting to attack the player. Note that any spirits that attack just as she dies will still damage the player, so pray accordingly if this happens. | |||
===Lava pools=== | |||
*This attack only occurs when Cerberus is below 200 health, is indicated by her howling "Grrrrrrrrrrrrrr" and is used every fifth attack. | |||
*Three lava pools are deployed when this attack is initiated – one on the player's location, and two at random parts of the area. | |||
*The pools have a 3x3 AoE (1 tile from the centre). | |||
**Standing in its radius when it is spawned deals 10 damage. | |||
**Standing directly on a pool deals 15 damage every two ticks. | |||
**Standing adjacent to a pool deals 7 damage every two ticks. | |||
*If the player is outside of melee range, there is enough time to react to the animations of the pools forming to move out the way. | |||
*If the player is in melee range, there is not enough time to dodge the pool unless the player is already running as the attack begins. | |||
*After a few seconds, the lava pools will dissipate. | |||
If Cerberus is killed, the lava pools will stop dealing damage. | |||
==Notable Drops== | ==Notable Drops== | ||
[[File:Cerbdrops.png]] | [[File:Cerbdrops.png]] | ||
Latest revision as of 06:03, 1 May 2025
How to get there
Use the Teleport Menu Bosses > Cerberus. Iron Winches are found in Cerberus' Lair and used to enter the area with Cerberus. Selecting the peek option informs the player of whether or not there is another player fighting Cerberus.
Setup
Cerberus is weakest against Crush> Stab > Slash. Ideal weapons would be: Inquisitor's mace > Osmumten's fang > Lite Whip > Archlight.
Strategy
Cerberus attacks with all three forms of combat:
Melee - Cerberus bites the player. This attack will only be used if the player is standing within melee range. Ranged - Cerberus stands on her hind legs and kicks out with her front legs, firing a translucent spiky ball. Magic - Cerberus lowers her head and fires a smooth black ball. All of these attacks have a max hit of 23. Protection Prayers prevent all damage, but must be active as the attack is launched. If you are picking just one protection prayer it suggested to just use pray mage.
Cerberus also has two special attacks.
Summoned souls

- This attack only starts when Cerberus falls below 400 health, and is used every seventh attack.
- This attack is indicated with her howling "Aaarrrooooooo", causing three Summoned Souls to appear from behind the archaic skull. They cannot be harmed.
- Each one attacks using a different combat style:
Blue ghost = Magic
Green ghost = Ranged
Red ghost = Melee
- The souls appear in a randomized order, and attack once each in sequence from west to east.
- If the attack is not protected against, it will deal 30 damage; an elysian spirit shield reduces this to 22 damage.
- If the attack is protected against, it will drain 30 prayer points instead; a spectral spirit shield reduces this to 15 prayer points.
- It is sufficient to have the correct prayer active when the attack is launched, even if this would drain the player's prayer to 0. As a result, players need a minimum of about 65 prayer points (35 with a spectral spirit shield) when the attack starts to block all three attacks.
- In order to block the attack, it must be prayed against before the spirit attacks.
If Cerberus is killed when the spirits are summoned, they will despawn upon attempting to attack the player. Note that any spirits that attack just as she dies will still damage the player, so pray accordingly if this happens.
Lava pools
- This attack only occurs when Cerberus is below 200 health, is indicated by her howling "Grrrrrrrrrrrrrr" and is used every fifth attack.
- Three lava pools are deployed when this attack is initiated – one on the player's location, and two at random parts of the area.
- The pools have a 3x3 AoE (1 tile from the centre).
- Standing in its radius when it is spawned deals 10 damage.
- Standing directly on a pool deals 15 damage every two ticks.
- Standing adjacent to a pool deals 7 damage every two ticks.
- If the player is outside of melee range, there is enough time to react to the animations of the pools forming to move out the way.
- If the player is in melee range, there is not enough time to dodge the pool unless the player is already running as the attack begins.
- After a few seconds, the lava pools will dissipate.
If Cerberus is killed, the lava pools will stop dealing damage.
