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	<id>https://wiki.simplescape.su/index.php?action=history&amp;feed=atom&amp;title=Fight_Caves</id>
	<title>Fight Caves - Revision history</title>
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	<updated>2026-06-06T09:42:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.simplescape.su/index.php?title=Fight_Caves&amp;diff=469&amp;oldid=prev</id>
		<title>Eli at 06:29, 6 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.simplescape.su/index.php?title=Fight_Caves&amp;diff=469&amp;oldid=prev"/>
		<updated>2025-03-06T06:29:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:29, 6 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* **Ranged attack** – Jad stomps, causing an earthquake-like effect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* **Ranged attack** – Jad stomps, causing an earthquake-like effect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* **Magic attack** – Jad growls, rears up, and fires a fireball.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* **Magic attack** – Jad growls, rears up, and fires a fireball.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:TzTok-Jad Animations.gif|thumb|300px|TzTok-Jad attack animations]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players must switch **between Protect from Missiles and Protect from Magic** when Jad begins his attack animation. Switching too late may result in being hit.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players must switch **between Protect from Missiles and Protect from Magic** when Jad begins his attack animation. Switching too late may result in being hit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At **half health**, Jad’s **healers (Yt-HurKot)** spawn. Tag each healer once to draw their aggro and prevent them from healing Jad excessively. After managing the healers, finish off Jad to claim the **Fire Cape**.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At **half health**, Jad’s **healers (Yt-HurKot)** spawn. Tag each healer once to draw their aggro and prevent them from healing Jad excessively. After managing the healers, finish off Jad to claim the **Fire Cape**.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:TzTok-Jad Animations.gif|600px]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Non-Donators ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Non-Donators ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Eli</name></author>
	</entry>
	<entry>
		<id>https://wiki.simplescape.su/index.php?title=Fight_Caves&amp;diff=468&amp;oldid=prev</id>
		<title>Eli: Created page with &quot;== TzHaar Fight Cave Strategies == For any donator rank, players start at wave 63, where TzTok-Jad spawns. Non-donators begin at wave 60. This guide provides strategies for both donator and non-donator starts.  === Suggested Stats === * 75+ Ranged * 44+ Prayer  === Suggested Gear === Any decent Ranged gear should suffice. Recommended weapons include a Magic shortbow or Rune crossbow (or better). Bring a few Prayer potions, a Ranged potion if available, and food.  === Don...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.simplescape.su/index.php?title=Fight_Caves&amp;diff=468&amp;oldid=prev"/>
		<updated>2025-03-06T06:27:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== TzHaar Fight Cave Strategies == For any donator rank, players start at wave 63, where TzTok-Jad spawns. Non-donators begin at wave 60. This guide provides strategies for both donator and non-donator starts.  === Suggested Stats === * 75+ Ranged * 44+ Prayer  === Suggested Gear === Any decent Ranged gear should suffice. Recommended weapons include a Magic shortbow or Rune crossbow (or better). Bring a few Prayer potions, a Ranged potion if available, and food.  === Don...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== TzHaar Fight Cave Strategies ==&lt;br /&gt;
For any donator rank, players start at wave 63, where TzTok-Jad spawns. Non-donators begin at wave 60. This guide provides strategies for both donator and non-donator starts.&lt;br /&gt;
&lt;br /&gt;
=== Suggested Stats ===&lt;br /&gt;
* 75+ Ranged&lt;br /&gt;
* 44+ Prayer&lt;br /&gt;
&lt;br /&gt;
=== Suggested Gear ===&lt;br /&gt;
Any decent Ranged gear should suffice. Recommended weapons include a Magic shortbow or Rune crossbow (or better). Bring a few Prayer potions, a Ranged potion if available, and food.&lt;br /&gt;
&lt;br /&gt;
=== Donator Ranks ===&lt;br /&gt;
For all donator ranks, players start at wave 63, directly at TzTok-Jad. Jad has two attacks: **Ranged and Magic**. Players must **switch prayers in time with Jad&amp;#039;s attack animations**:&lt;br /&gt;
* **Ranged attack** – Jad stomps, causing an earthquake-like effect.&lt;br /&gt;
* **Magic attack** – Jad growls, rears up, and fires a fireball.&lt;br /&gt;
&lt;br /&gt;
[[File:TzTok-Jad Animations.gif|thumb|300px|TzTok-Jad attack animations]]&lt;br /&gt;
&lt;br /&gt;
Players must switch **between Protect from Missiles and Protect from Magic** when Jad begins his attack animation. Switching too late may result in being hit.&lt;br /&gt;
&lt;br /&gt;
At **half health**, Jad’s **healers (Yt-HurKot)** spawn. Tag each healer once to draw their aggro and prevent them from healing Jad excessively. After managing the healers, finish off Jad to claim the **Fire Cape**.&lt;br /&gt;
&lt;br /&gt;
=== Non-Donators ===&lt;br /&gt;
Non-donators begin at wave **60**. Below are the steps leading to **wave 63**, where they can use the donor strategy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Wave !! Monsters !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| Ket-Zek (360), Yt-MejKot (180), Tok-Xil (90), Tok-Xil (90)&lt;br /&gt;
| Kill the Tok-Xils first!&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| Ket-Zek (360), Yt-MejKot (180), Yt-MejKot (180)&lt;br /&gt;
| Use Protect from Magic for the next wave. Watch where the **orange Ket-Zek** spawns.&lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| Ket-Zek (360), Ket-Zek (360)&lt;br /&gt;
| Locate the **orange Ket-Zek** as quickly as possible. Before killing the last Ket-Zek, restore **HP and Prayer**. Start the next wave with **Protect from Missiles** active and be ready to switch protection prayers immediately.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once **wave 63** begins, refer to the **donator guide** to defeat **TzTok-Jad**.&lt;br /&gt;
&lt;br /&gt;
=== NPCs of the Fight Cave ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Waves !! Level !! Name !! Hitpoints !! Attack Style !! Max Hit !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| 90&lt;br /&gt;
| Tok-Xil&lt;br /&gt;
| 40&lt;br /&gt;
| Ranged, Melee&lt;br /&gt;
| 13&lt;br /&gt;
| An accurate Ranged attacker. High priority unless Tz-Kih is trapped.&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| 180&lt;br /&gt;
| Yt-MejKot&lt;br /&gt;
| 80&lt;br /&gt;
| Melee&lt;br /&gt;
| 31&lt;br /&gt;
| A slow melee enemy that can be trapped. Heals itself and nearby monsters.&lt;br /&gt;
|-&lt;br /&gt;
| 60-62&lt;br /&gt;
| 360&lt;br /&gt;
| Ket-Zek&lt;br /&gt;
| 160&lt;br /&gt;
| Magic, Melee&lt;br /&gt;
| 54&lt;br /&gt;
| Requires Protect from Magic. Dangerous at close range.&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| 702&lt;br /&gt;
| TzTok-Jad&lt;br /&gt;
| 255&lt;br /&gt;
| Melee, Magic, Ranged&lt;br /&gt;
| 97&lt;br /&gt;
| Final boss of the Fight Caves. Requires perfect prayer switching.&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| 108&lt;br /&gt;
| Yt-HurKot&lt;br /&gt;
| 60&lt;br /&gt;
| Melee&lt;br /&gt;
| 14&lt;br /&gt;
| Jad’s healers. Must be tagged to prevent healing Jad too much.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eli</name></author>
	</entry>
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